### Keyword Analysis
- Keyword: "dnd 5e wish spell"
- Occasion: This is not a traditional holiday or event. The "occasion" is one of the most pivotal, high-stakes moments in a Dungeons & Dragons campaign: a player character gaining the ability to cast the *Wish* spell. It's a moment of ultimate power, creativity, narrative-defining choice, and extreme peril.
- Tone: The tone is multifaceted and depends entirely on the player's goal. It can be:
- Heroic/Altruistic: Aiming to save the world or protect the innocent.
- Selfish/Power-Hungry: Seeking personal gain, be it wealth, items, or abilities.
- Clever/Strategic: Attempting to gain a specific, mechanical advantage by carefully wording the wish.
- Desperate/Reactive: Used as a last-ditch effort to prevent total disaster.
- Cautious/Practical: Sticking to the "safe" uses of the spell to avoid negative repercussions.
- Recipient: The primary "recipient" is the Dungeon Master (DM), who must interpret the player's wish. The article's audience, however, is the D&D player who is looking for inspiration and guidance on how to use this powerful tool without it backfiring spectacularly.
### Invented Categories
Based on the analysis, here are 5 creative and highly relevant categories for Wish spell ideas:
1. The "No Monkey's Paw" Zone: Standard & Safe Wishes
2. Wishes to Rewrite the World: Epic & Altruistic Desires
3. The Pursuit of Power: Selfish & Game-Altering Boons
4. The Min-Maxer's Gambit: Clever & Mechanically-Minded Wishes
5. The 'In Case of Emergency' Wish: Desperate & Party-Saving Pleas
So, you’ve done it. Whether through leveling up as a mighty Sorcerer or finding a legendary artifact, you have access to the single most powerful spell in the Dungeons & Dragons multiverse: *Wish*. A breathless moment of infinite possibility hangs in the air. You can reshape reality, undo tragedy, or gain unimaginable power. But with great power comes great risk. Every player knows the horror stories of a poorly-worded wish twisting into a cruel joke at the hands of a clever Dungeon Master.
This guide is your trusted companion in this pivotal moment. Think of it as a book of inspirations, a way to focus your intent and craft the perfect wish for your character and campaign. Whether you're playing it safe, going for broke, or saving your party from certain doom, we have a wish for every occasion.
The "No Monkey's Paw" Zone: Standard & Safe Wishes

The spell description for *Wish* provides a list of reliable effects you can create without risking the DM twisting your words or losing the ability to cast *Wish* ever again. These are the practical, powerful, and (most importantly) safe choices.
- "I wish to create a nonmagical suit of adamantine plate armor."
- "I wish to fully restore my entire party to their maximum hit points and end any and all conditions, diseases, and curses affecting them."
- "I wish to grant permanent resistance to fire damage to our party's barbarian, [Character's Name]."
- "I wish to cast the *Heroes' Feast* spell, centered on my party, with all effects taking place instantly."
- "I wish for a flawless, 25,000 gp diamond to appear in my hand, with no history or prior owner."
- "I wish to have the effects of the *Find the Path* spell, guiding me to the Lich's hidden phylactery."
- "I wish to completely undo the damage from the single most recent attack that struck me."
- "I wish to create a magnificent, seaworthy galley, complete with a loyal, non-sentient crew that will obey only me and my companions."
Wishes to Rewrite the World: Epic & Altruistic Desires

Your character didn't come this far just to make a new suit of armor. You're here to be a hero. These are the wishes that change the fabric of the campaign world for the better, cementing your character's legacy as a true legend. Be warned: the grander the wish, the more the DM can play with the consequences.
- "I wish the magical blight that has poisoned the Sunwood was permanently cleansed."
- "I wish that the seal on the Demon Lord's prison was restored to its full, ancient power."
- "I wish all the innocent villagers slain by the dragon's attack were returned to life, healthy and whole."
- "I wish for the knowledge of how to permanently destroy the Shadow Cabal to be placed, clear and true, into my mind."
- "I wish the river would change its course, bringing life-giving water back to the drought-stricken valley of Oakhaven."
- "I wish that the next time the villain, Lord Malakor, tells a lie, he is physically incapable of speaking for one full hour."
- "I wish that the royal bloodline, thought to be lost for a century, is revealed and their rightful heir is found."
- "I wish that all forms of magical compulsion and charm are suppressed within the city walls for one year."
The Pursuit of Power: Selfish & Game-Altering Boons

Let's be honest—sometimes you just want to be more powerful. These wishes are for the character who craves a personal advantage, a legendary item, or a fundamental change to their own abilities. This is high-risk, high-reward territory.
- "I wish to be permanently immune to fire damage."
- "I wish that my Intelligence score was permanently increased by 2, to a maximum of 22."
- "I wish for the legendary Moonblade, long lost to my elven ancestors, to appear in my empty scabbard."
- "I wish I had a private sanctum, like the *Mordenkainen's Magnificent Mansion* spell, that I could summon once per day."
- "I wish that the one magical secret my arch-rival holds most dear was transferred from their mind to mine."
- "I wish I could speak, read, and understand all languages."
- "I wish I was not bound by the limits of my mortal lifespan and would cease to age."
- "I wish for a loyal, adult gold dragon to see me as its bonded rider and closest ally."
The Min-Maxer's Gambit: Clever & Mechanically-Minded Wishes

For the player who studies the rulebook, these wishes aim for a specific, mechanical advantage. They are often worded carefully to limit the DM's ability to "misinterpret" them, but this cleverness can often inspire the DM to be just as clever in their reprisal.
- "I wish to gain the benefits of the Metamagic Adept feat, with the options of Quicken Spell and Subtle Spell."
- "I wish I could attune to one additional magic item beyond my normal limit."
- "I wish that my Sorcerer class spell list was expanded to also include the *Counterspell* and *Find Familiar* spells."
- "I wish I could cast the *Misty Step* spell at will, without expending a spell slot or components."
- "I wish my critical hit range with all my weapon attacks was expanded to 19-20."
- "I wish that I was considered to be permanently under the effects of a *Bless* spell."
- "I wish I could use my reaction to gain resistance to one incoming damage type, once per long rest."
The 'In Case of Emergency' Wish: Desperate & Party-Saving Pleas

This is it. The Tarrasque is charging, the Lich is completing his ritual, or the entire party is down. *Wish* is your last resort, the ultimate "get out of jail free" card. These wishes are often simple, direct, and focused on one thing: survival.
- "I wish our entire party was instantly and safely teleported back to our home base at [Name of Town/Keep]."
- "I wish the Archlich's phylactery was here, in my hands, right now."
- "I wish the Tarrasque was teleported back to its prison in the center of the world, and the prison was resealed."
- "I wish that time would reverse by exactly one minute, putting us back where we were before our cleric was disintegrated."
- "I wish the magical barrier blocking our escape would simply cease to exist."
- "I wish that [Character Name] was brought back to life right here, with all their gear, at full health."
- "I wish the BBEG was completely stripped of all his magical items."
- "I wish the volcano we are inside would become dormant for the next 24 hours."
### A Final Word of Advice
The most powerful wish is one that is not only well-worded but also deeply rooted in your character's story and the campaign's narrative. Before you speak those magical words, take a moment to think about what your character truly desires. Don't be afraid to talk to your DM out-of-character about your intentions; collaboration can lead to far more satisfying results than trying to "win" D&D. Choose your words carefully, embrace the consequences, and enjoy the moment you bend reality to your will. Good luck