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Welcome, ghost hunter. You’ve cleared the house, dodged a few ghostly groans, and there, sitting on a dusty shelf, is the gnarled, ancient Monkey Paw. A thrill of terror and opportunity runs down your spine. This Cursed Possession offers the ultimate power: the ability to have your deepest desires granted. But as any seasoned investigator knows, in the world of *Phasmophobia*, every gift comes with a terrible, twisted price.
Using the Monkey Paw is a high-stakes gamble that can turn a smooth investigation into a chaotic sprint for the van or, just maybe, save you from certain doom. Whether you're a strategic mastermind, a chaos-loving troll, or just desperate for that last piece of evidence, we’ve got you covered. This guide breaks down the best, worst, and most hilarious wishes you can make, so you can choose your fate with your eyes wide open... at least until the curse kicks in.
The "We're Screwed Anyway" Gambles


Your sanity is zero, your friend is a ghost, and the front door just slammed shut. These are the wishes you make when you've got nothing left to lose and everything to gain.
1. "I wish for life."
- The Boon: If you're currently a ghost, this wish will bring you back to life, right where you stand. A true second chance!
- The Bane: There's a 50% chance the ghost will instantly kill another living player. You get your life back, but you might have to take someone else's.
2. "I wish to be safe."
- The Boon: Instantly unblocks the nearest hiding spot and teleports you inside, keeping you safe from a current hunt.
- The Bane: The lights in the room you're hiding in will be shattered, and the ghost will now know your location, though it can't get to you... for now.
3. "I wish for sanity."
- The Boon: Resets every player's sanity to an average of 50%. A huge boost when you're all hovering near zero.
- The Bane: The ghost's favorite room changes, and the paranormal activity rate in the house doubles, making future sanity drain much faster.
4. "I wish the ghost was trapped."
- The Boon: The ghost is instantly teleported back to its favorite room and locked in for one minute. Perfect for a breather or a quick escape.
- The Bane: All doors in the house, including the exit, are locked for that same minute. You're trapped in the house with it—it's just a matter of who can get to whom first.
5. "I wish to leave."
- The Boon: Immediately unlocks all exit doors, even during a hunt or lockdown. It's your "get out of jail free" card.
- The Bane: You are slowed down and your vision is progressively obscured for 5 seconds, making your escape a slow, terrifying crawl.
6. "I wish for my friends to be alive." (Multiplayer Only)
- The Boon: A more altruistic version of "I wish for life," this one will revive one or more of your dead teammates.
- The Bane: The risk of the Paw killing you in exchange is significantly higher. A true sacrifice play.
7. "I wish for a hunt."
- The Boon: This is a controlled way to get that "survive a hunt" objective. You know it's coming.
- The Bane: Well, it's a cursed hunt. The ghost immediately starts hunting, and all exit doors are locked for an extended period. Good luck.
The Evidence Finder's Express Lane


Tired of waiting for that last elusive piece of evidence? These wishes will cut to the chase, but be prepared for the consequences of your impatience.
1. "I wish for knowledge."
- The Boon: The most direct way to get info. Your journal will instantly cross off one incorrect type of evidence.
- The Bane: The ghost's favorite room changes, and for the rest of the investigation, your vision and hearing are severely muffled, as if you're underwater.
2. "I wish to see the ghost."
- The Boon: The ghost will appear right in front of you for a 5-second ghost event, giving you the perfect photo opportunity.
- The Bane: Your vision is permanently obscured around the edges, and the ghost immediately begins a cursed hunt from where it appeared. Hope you got the picture fast.
3. "I wish for activity."
- The Boon: Doubles the amount of paranormal activity in the house for 2 minutes, forcing interactions and evidence to appear.
- The Bane: The front door is locked for the duration, and the breaker box is permanently destroyed, plunging you into darkness for good.
4. "I wish the ghost would do something."
- The Boon: Forces a ghost interaction, like throwing an object or touching a door. Great for "witness a ghost event" objectives.
- The Bane: Locks the door of the room you're in and drains 25% of your sanity.
5. "I wish for [Weather Effect]." (e.g., "I wish for sun," "I wish for fog")
- The Boon: Changes the weather to your desired type. Great for getting rid of annoying rain or making photos clearer with sun.
- The Bane: Drops every player's sanity by 25%. A steep price for a little sunshine.
6. "I wish the ghost was here."
- The Boon: Teleports the ghost right to you, giving you a chance to use a smudge stick, crucifix, or get a photo.
- The Bane: It also teleports you to the ghost's room, locks the door for a short time, and triggers a ghost event. A very risky way to get close.
7. "I wish to know where the ghost is."
- The Boon: The ghost will reveal its current location with a ghostly apparition.
- The Bane: You get a heartbeat sound in your ears for the rest of the game, and the ghost might just start hunting from its new location.
The Troll's Toolkit: Wishes to Annoy Your Friends


Sometimes, the real goal isn't identifying the ghost; it's getting a hilarious reaction from your teammates. Use these wishes at your own peril (and theirs).
1. "I wish to be alone."
- The Boon: For a short period, the ghost will only be able to see and sense you, ignoring your friends completely.
- The Bane: The door to your room locks, trapping your friends inside with a ghost that is now actively hunting... for you. They can't leave, but the ghost also can't find them. Hilarity ensues.
2. "I wish for fog."
- The Boon: Changes the weather to thick fog.
- The Bane: It drops everyone's sanity and makes it nearly impossible for your teammates to see where they're going, especially on larger maps. Perfect for when someone is trying to run to the van.
3. "I wish for rain."
- The Boon: Makes it rain, obviously.
- The Bane: The sound of the rain can drown out crucial audio cues like footsteps or ghost whispers, making your friends paranoid and jumpy.
4. "I wish my friend was trapped."
- The Boon: You get to pick a friend, and the door to their room will slam shut and lock.
- The Bane: This often triggers a ghost event in that room, and you've just made a powerful enemy in your teammate.
5. "I wish for more paranormal activity."
- The Boon: It's the same as "I wish for activity," forcing ghost interactions.
- The Bane: You can make this wish while your friends are deep in the ghost room, locking them in permanent darkness while things start flying off the shelves.
6. "I wish the ghost was closer to [Friend's Name]."
- The Boon: The ghost will wander towards the named friend.
- The Bane: This is an unofficial wish, so the game interprets it as something else—usually triggering a hunt right on top of you. The ultimate backfire.
7. "I wish I was faster."
- The Boon: You gain a temporary speed boost.
- The Bane: All of your friends are temporarily slowed down, making them easy pickings if a hunt starts.
The Strategic Survivor's Playbook


For the player who sees the Monkey Paw not as a toy, but as a calculated tool. These wishes are about gaining a tangible advantage with a manageable risk.
1. "I wish for safety." (Proactive Use)
- The Boon: Unblocks a hiding spot before a hunt even starts, giving you a guaranteed safe zone.
- The Bane: Smashing the lights in that room makes it a less-than-ideal place to hang out, but it's better than being dead.
2. "I wish for sanity." (Early Game Use)
- The Boon: Making this wish at the start of a Professional or Nightmare match can give your team a much-needed sanity cushion.
- The Bane: The immediate sanity drain increase and new ghost room is a trade-off, but one you can prepare for from the beginning.
3. "I wish to see the ghost." (From the doorway)
- The Boon: Stand just inside the front door, make the wish, snap the photo, and run. It's a high-value photo with a (slightly) lower risk.
- The Bane: The hunt still starts, and your vision is still cursed, but you're already at the exit.
4. "I wish for knowledge." (After finding two evidences)
- The Boon: Using this wish when you have two pieces of evidence narrows down the ghost type significantly.
- The Bane: The muffled audio/vision is a pain, but with the ghost type nearly confirmed, you might not need to stay much longer anyway.
5. "I wish to revive my friend." (Calculated Risk)
- The Boon: Bringing a friend back restores your team's full strength for finding evidence and carrying equipment.
- The Bane: You have to weigh the 50/50 chance of it killing someone else. Best used when there are 3+ players, improving your odds of surviving the exchange.
6. "I wish for clear weather."
- The Boon: Removing rain or snow can be a massive help for sound-based ghosts like the Myling or just for general awareness.
- The Bane: The 25% sanity cost is significant but can be worth it if the weather is severely hampering your investigation.
7. "I wish to trap the ghost." (To complete objectives)
- The Boon: This is a fantastic way to complete objectives like "repel the ghost with a smudge stick during a hunt" or get crucifix objectives without the stress of a real hunt.
- The Bane: Being locked in with the ghost means you better have your equipment ready and a plan to survive that minute.
The "I Immediately Regret This Decision" Wishes


These are the wishes that sound tempting in the heat of the moment but almost always lead to a swift and brutal demise. Make them for the story, if nothing else.
1. "I wish the ghost was right in front of me."
- What you think will happen: A cool photo op.
- What actually happens: The ghost appears, your vision is cursed, and a hunt begins with you at ground zero. There is no escape.
2. "I wish I was dead."
- What you think will happen: A funny joke for your friends.
- What actually happens: The Paw chokes you and kills you. Wish granted. No refunds.
3. "I wish for anything."
- What you think will happen: A random, fun surprise.
- What actually happens: The Paw grants a random wish from its list, and you have no idea what curse is about to befall you. It's the ultimate chaotic neutral play.
4. "I wish to see the ghost." (While holding the Paw in the ghost room)
- What you think will happen: You're a brave ghost hunter, ready for anything.
- What actually happens: You get a terrifying close-up and are immediately cornered by a hunting ghost with zero time to react.
5. "I wish for more wishes."
- What you think will happen: You'll outsmart the ancient curse.
- What actually happens: The game doesn't recognize this. Best case, nothing happens. Worst case, it triggers a random, punishing curse for your hubris.
6. "I wish for money."
- What you think will happen: You'll finally get paid what you're worth.
- What actually happens: The game doesn't have a wish for this, so it will likely trigger an unfortunate side effect with no reward.
7. "I wish the ghost was friendly."
- What you think will happen: You'll make a new spooky best friend.
- What actually happens: The Paw doesn't do "friendly." This usually backfires into a random, aggressive effect, like a hunt or an activity spike.
### A Final Word of Warning
The Monkey Paw is one of *Phasmophobia's* most dynamic and dangerous tools. The best wish is always the one that fits your specific situation and playstyle. Don't be afraid to experiment, and don't forget to laugh when a perfectly good plan goes horribly wrong because of a poorly worded desire. Now go on, make a wish—and be ready to run.